- move
vec4 move [@property setter]
Undocumented in source. Be warned that the author may not have intended to support it.
- myTextureCoordinates
void myTextureCoordinates(VertexArray vao, IBuffer buffer)
Undocumented in source. Be warned that the author may not have intended to support it.
- myVertices
void myVertices(VertexArray vao, IBuffer buffer)
Undocumented in source. Be warned that the author may not have intended to support it.
- scale
mat4 scale [@property setter]
Undocumented in source. Be warned that the author may not have intended to support it.
- transform
mat4 transform [@property setter]
Undocumented in source. Be warned that the author may not have intended to support it.
- ~this
~this()
Undocumented in source.
- attach
void attach(Shader shader, bool linkCall)
Undocumented in source. Be warned that the author may not have intended to support it.
- detach
void detach(Shader shader)
Undocumented in source. Be warned that the author may not have intended to support it.
- getAttribute
uint getAttribute(string name)
Undocumented in source. Be warned that the author may not have intended to support it.
- getUniform
uint getUniform(string name)
Undocumented in source. Be warned that the author may not have intended to support it.
- id
uint id [@property getter]
Undocumented in source. Be warned that the author may not have intended to support it.
- bind
void bind()
Undocumented in source. Be warned that the author may not have intended to support it.
- uniform
void uniform(string name, mat2 value, bool transpose)
Undocumented in source. Be warned that the author may not have intended to support it.
- uniform
void uniform(string name, mat3 value, bool transpose)
Undocumented in source. Be warned that the author may not have intended to support it.
- uniform
void uniform(string name, mat4 value, bool transpose)
Undocumented in source. Be warned that the author may not have intended to support it.
- uniform
void uniform(string name, vec2 value)
Undocumented in source. Be warned that the author may not have intended to support it.
- uniform
void uniform(string name, vec3 value)
Undocumented in source. Be warned that the author may not have intended to support it.
- uniform
void uniform(string name, vec4 value)
Undocumented in source. Be warned that the author may not have intended to support it.
- uniform
void uniform(string name, float[2] value)
Undocumented in source. Be warned that the author may not have intended to support it.
- uniform
void uniform(string name, float[4] value)
Undocumented in source. Be warned that the author may not have intended to support it.
- uniform
void uniform(string name, bool value)
Undocumented in source. Be warned that the author may not have intended to support it.
- uniform
void uniform(string name, int[2] value)
Undocumented in source. Be warned that the author may not have intended to support it.
- uniform
void uniform(string name, int[4] value)
Undocumented in source. Be warned that the author may not have intended to support it.
- uniform
void uniform(string name, int value)
Undocumented in source. Be warned that the author may not have intended to support it.
Renders vertices with a texture
Shader based upon https://github.com/fogleman/pg/blob/master/pg/programs.py